I feel like alot of work and effort went into this, but just a few critiques, the aiming system is kind of jank, and I feel like it would be better if the projectile flew in the direction of the cursor instead of where you're facing. also there are a LOT of duplicated objects which makes them flash a lot. otherwise it's pretty good
Browser version can have some specific graphical artifacts on different devices/browsers. Standalone builds work more stable (exept wall shadows flash) , i add downloadable builds later.
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Hello,
We're an indie publisher mainly focused on PC games, and our main platform is the Microsoft Store. Your game Spheramyd looks great!
We can help you publish it on Steam, the Microsoft Store and/or other platforms.
Please send me an email at mark.lauz@gametroopers.net if you're interested.
thnx
Hey this is a cool project!
It needs some improvements, but I can see it working quite well! Are you still developing it?
Thnx. I planned upgrade this prototype time to time.
Cool, keep me posted 😄
I feel like alot of work and effort went into this, but just a few critiques, the aiming system is kind of jank, and I feel like it would be better if the projectile flew in the direction of the cursor instead of where you're facing. also there are a LOT of duplicated objects which makes them flash a lot. otherwise it's pretty good
Browser version can have some specific graphical artifacts on different devices/browsers. Standalone builds work more stable (exept wall shadows flash) , i add downloadable builds later.